

🏗️ Build, Strategize, Conquer!
Akropolis is an engaging 3D tile-laying strategy game designed for 2 to 4 players aged 8 and up. With over 60 tiles, players can create unique districts while navigating satisfying strategic choices. The game offers replayability through an optional advanced variant, ensuring every session is a new challenge.







| Language: | English |
| Model Number | GAKR-EN |
| Number of Game Players | 2-4 |
| Assembly Required | No |
| Batteries Required | No |
| Batteries Included | No |
| Material Type(s) | Plastic |
| Colour | Multicolor |
| Product Dimensions | 25.4 x 25.4 x 7.62 cm; 907.18 g |
| Item model number | GAKR-EN |
| Manufacturer recommended age | 8 years and up |
| Manufacturer | HACHETTE BOARDGAMES |
| Country of Origin | USA |
| Item Weight | 907 g |
P**G
Simple yet strategically deep tactical tile-drafting game
My first bit of praise for Akropolis comes from the fact that there is no waste punchboard from which pieces have to be poked out -- the tiles come pre-set in a little holder in the box, ready to play. As someone who sincerely dislikes having to unpackage and recycle all those tiny little pieces in a board game, this was a notable and refreshing improvement. Second, I felt that this was a fairly easy game to learn, set-up, and play. Roughly speaking, while the time expected for a round is listed as half an hour to 45 minutes, the first round of gameplay, including set-up and learning the rules, really only lasted about an hour. Third, just as important as ease and speed of play for me is the tactility of a game. Akropolis does not lack in that department. I liked the tile colors and illustrations quite a bit, and they were sturdy and appear to be able to hold up to repeated use. While the stone cubes are kind of lacklustre -- just simple grey blocks -- I don't necessarily see the point to having a more extravagant token when it is ultimately representing rocks. So, that was a stylistic choice that was fine with me. Fourth, regarding the gameplay itself, I found Akropolis to be delightful: fast-paced, with tactical depth, and pleasing to look at as the city is built up by stacking tiles next to and on top of each other. Other types of games that I would compare its gameplay to include Spirits of the Forest and Carcassonne (both tile-drafting games), and Splendor (a tile-drafting game structured around building mining economies). In sum, I would highly recommend this board game, especially to board gamers that like speedy, simple, tactics that can combine into layered and strategically deep play over the course of repeated plays.
R**L
Buenazo!
Un excelente juego, te engancha rápido y quieres más, independiente del idioma, componentes de buena calidad, competitivo, es un "abstracto" mixto con mecánica mixta entre construcción y gestión de recursos, muy entretenido y recomendado!!
T**S
Awesome game, go buy it!
Awesome awesome game! If my son (12) and I are able to teach my wife how to play a board game, then we're on to a winner! The game is easy to learn and hard to master. Plenty of playability in it, we love this game.
S**A
We love this game
We love this game which can be played with kids and adults alike
K**E
Easy to learn for everyone, even more fun to try and master!
Akropolis is a welcome addition to my board game collection, mainly due to its easy-to-learn rules. This means that I can play it with my partner, who is turned off by complicated rules and too much depth. So really we just get to play Codenames and Seven Wonders together. I'm happy to add this to the list. We played Akropolis as soon as it arrived yesterday, and we intend to play another game tonight! Despite how often I think we'll play, the pieces are so well-made that they should last us quite some time. The design here is excellent, and the vertical building is a nice touch that's fun to construct. Instead of building horizontally like most games, I'm a fan of watching my city grow taller than my partner's. It's an interesting mechanic that I hope is adopted elsewhere. Finally, there is much room for replayability here with tile placement rules and conditions. While we haven't been able to test this out yet, I am eager to do so and I have a feeling we'll reach it soon enough.
Trustpilot
1 month ago
1 month ago