Product Description
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Sid Meier's Civilization V: Gods and Kings is the first
expansion pack for Civilization V - the critically accled 2010
PC Game of the Year. This robust expansion covers the entire
of time from founding your first Pantheon of the Gods and
spreading religion across the world, to deploying your spies in
enemy cities in order to steal information and technology. As you
move through the ages, you’ll interact with new types of
city-states, engage in new city-state quests and global
competitions, and master exciting new systems for land and naval
combat. Civilization V: Gods and Kings will also include nine new
civilizations, nine new wonders, three original scenarios, and
dozens of new units, buildings, and techs that will offer even
more ways for players to expand their empire and dominate the
world.
.com
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Sid Meier's Civilization V: Gods and Kings is the first official
expansion pack for the Turn-Based Strategy game, Sid Meier's
Civilization V.* It features the introduction of religion as a
major gameplay component to the game, through a faith-based
mechanism. It also adds additional diplomatic abilities to those
found in the base game. Additional features include, a variety of
benefit types for the establishment and adoption of religion,
spies that both level with mission completion and that can be a
liability if captured, several new playable civilizations,
improved battle abilities, and new units, buildings and wonders.
Expanded Power with Religion and Enhanced Diplomacy
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The Sid Meier's Civilization V: Gods and Kings expansion pack*
introduces the power of religion and improved diplomatic
abilities to Civilization V. Religion, used as a major tool, was
left out of the 2010 base game release, but now joins culture,
technology, diplomacy, and warfare as the fifth pillar of the
game's turn-based statecraft and empire building game mechanic.
Use of religion begins during a civilization's infantcy, with the
player interweaving select core beliefs with particular realities
of their civilization. This in turn unifies people and generates
faith, setting the stage for the emergence of unit's like The
Great Prophet, Missionaries and The Inquisitor, along with the
founding of a religion. Religions available initially correlate
to actual world religions such as Buddhism, Christianity,
Confucianism, Hinduism, Islam, Shinto, etc., but they are
designed to be renamed and customized with player chosen tenets.
Civilizations that found religions enjoy certain exclusive
benefits, while a later series of benefits connected to a
religion can be enjoyed by any civilization that is converted to
it. This includes rival civilizations. As the timeline of the
game progresses to the renaissance and beyond, religion becomes
less important, but remains a surprisingly powerful tool.
Introduces religion to Civ V statecraft gameplay tactics.
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Improved use of spies allows for even more in-depth strategy.
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The Sid Meier's Civilization V: Gods and Kings expansion pack
also improves on the base game's use of diplomacy, especially in
the area of espionage. With spies players can do a wide range of
things, including steal technologies, provide intelligence, rig
elections, and even counter the actions of foreign spies ed
domestically in their own cities.
New Unit Battle Abilities and New Civilzations
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Although religion and diplomacy are potent tools of state craft,
war is inevitable. This is why Sid Meier's Civilization V: Gods
and Kings includes expanded abilities to units in battle.
Improvements include: expanded general of units to ensure
more time for strategy and changes to forces during exchanges,
the inclusion of early multi-winged aircraft, expanded offensive
abilities of naval units pitted against other ships and against
land tagets, and improved defensive abilities of ground units
during transport by sea.
Gods and Kings also includes additional civilization not included
in the initial release of the base game. In many cases, following
the theme of the expansion pack these new peoples possess an
extreme potential for influence by/and manipulation of religion.
A sampling of the new civilizations available include, the Celts
lead by Boudicca, the warrior queen of the proto-British Iceni
tribe, and the Maya featuring Pacal the Great the long-time ruler
of the powerful city-state of Palenque.
System Requirements
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Minimum
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* OS - Windows XP (SP2) / Vista (SP1) / Windows 7
* CPU Processor - Intel Core 2 Duo 1.8 GHz or AMD Athlon X2 64
2.0 GHz
* RAM - 2 GB RAM
* Disc Drive - Required for disc-based installation
* Hard Disk Space - 8 GB or more
* Video Card: 256 MB ATI HD2600 XT or better, 256 MB nVidia 7900
GS or better, or Core i3 or better integrated graphics
* Sound Card - DirectX 9.0c-compatible sound card
* Peripherals - Mouse and keyboard
Recommended
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* OS - Windows Vista (SP2) / Windows 7
* CPU Processor - 1.8 GHz Quad Core CPU
* RAM - 4 GB or more
* Disc Drive - Required for disc-based installation
* Hard Disk Space - 8 GB or more
* Video Card - 512 MB ATI 4800 series or better, 512 MB nVidia
9800 series or better
* Sound Card - DirectX version 11
* Peripherals - Mouse and keyboard
Key Game Features
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* Introduces religion, wielded through faith, as a crucial tool
of the state into the Civilization V game franchise
* A multi-layered belief system that allows for
civilization-specific benefits, as well as benefits to any game
civilization holding that belief
* Changing benefits to religion depending on the time period of
the game
* An improved diplomacy and espionage component that allows for
technology theft, foreign intelligence and election rigging, and
domestic counter espionage
* Improved capabilities of battle units including, improved
general , the inclusion of early aircraft, and expanded
abilities of naval and ground units
* Several new civilizations available for play, including Celtic
- featuring the warrior queen of the proto-British Iceni tribe
Boudicca, and Mayan, featuring Pacal the Great the longtime ruler
of Palenque
* Many new units, buildings and wonders
Additional Screens
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Improved unit capabilities.
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New playable civilizations.
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New units, buildings & wonders.
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Addictive turn-based gameplay.
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* Sid Meier's Civilization V -- sold separately -- is required
for play.
- Expanded Epic Game: The core game experience has been greatly expanded with the addition of new technologies, 27 new units, 13 new buildings, and 9 new Wonders..
- Religion: A righteous people will seek out Faith to found a Pantheon of the Gods. As your Faith becomes stronger, you can cultivate Great Prophets who build on these simple beliefs to create a religion that you can customize and enhance as desired.
- Enhanced Diplomacy and Espionage: Establish embassies at foreign courts for closer ties (or clandestine operations)..
- Naval Combat: Your navy is now split into two different ship types, melee and ranged. This means that no coastal city should be considered safe, and can now fall to a surprise naval attack..
- World Domination: The fight for world domination is now more dynamic than ever before. The Gods and Kings expansion features a reworked combat system and AI that puts more emphasis on a balanced army composition..