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🛫 Elevate your flight sim game with precision that pilots swear by!
The Logitech G Saitek PRO Flight Rudder Pedals deliver professional-grade, smooth, and accurate rudder and toe brake control with 2000-point precision. Featuring an adjustable tension dial and self-centering pedals, they provide customizable resistance to suit any aircraft type. Differential toe brakes allow independent left/right braking, enhancing realism. Compatible with PC and PlayStation 2, these pedals are a top choice for flight simulation enthusiasts seeking immersive, responsive control backed by a 2-year warranty.

| ASIN | B01MQ0N57Q |
| Best Sellers Rank | 3,109 in PC & Video Games ( See Top 100 in PC & Video Games ) 4 in PC Flight Controls |
| Brand Name | Logitech G |
| Button Quantity | 14 |
| Colour | Black |
| Compatible Devices | PC |
| Compatible Video Game Console Models | Sony PlayStation 2 |
| Connectivity Technology | USB |
| Controller Type | Pedals |
| Customer Reviews | 4.5 4.5 out of 5 stars (2,071) |
| Global Trade Identification Number | 05099206069916 |
| Hardware Platform | Desktop |
| Item Dimensions | 31 x 40.3 x 16.8 centimetres |
| Item Highlight | Professional Simulation Pedals with Toe Brake, Non-Slip, Precise Fluid Control, Ajustable Tension Dial, PC - Black |
| Item Type Name | FLIGHT RUDDER PEDALS PROFESSIONAL SIMULATION RUDDER PEDALS WITH TOE BRAKE |
| Item Weight | 2.35 Kilograms |
| Manufacturer | Logitech |
| Manufacturer Part Number | 945-000005 |
| Model Name | X52 Professional Hotas |
| Model Number | 945-000005 |
| Package Quantity | 1 |
| Power Source | Corded Electric |
| Product Warranty | 2-year Limited hardware warranty |
| Special Features | Realistic, Adjustable, Non-Slip. |
M**N
Great purchase
It's great—I'm super happy with it.
F**S
Good pedals, precise, accurate, responsive - adds a whole new level to simming of all kinds.
Never owned pedals before, just used a twisty stick to control rudder in my air-sim type games. I flew solo back in the day, and had experience in flying various light aircraft including a glider, and once these were setup properly with my VR headset, and stick, it just brings it all back for me. Sure you don't have the vibrations, the smells, but this is as close to being there, short of being there once setup. They also work well for driving games, minus a clutch, because they not only slide side-to-side (that's the rudder control) but you can also press them down individually (toe brakes in aircraft control, but easily accelerator/brake in a car/lorry/bus type sim). I have used them in eurotruck2 to do just that, and they work great. So there are 3 axis here in total, the left/right slide, left toe brake, right toe brake. Every game allows for complete customization of each of these axis to control any given function/control in the game. You could configure the slide to be used as the accerlator and the right toe brake as the handbrake if you really wanted to - although i'm not sure why - but it shows you can do what you want with each axis. They are very responsible, as far as I can tell, at least in my usage, each axis has 2000 "points" of granulation from each extreme left/right or up/down. That means very smooth control in every way, and having used them for a few weeks now, they are as precise as when I first got them - very important. The software that comes with the download also allows you to adjust the "curve" of the responsiveness, so they can be made less sensitive or more sensitive at different stages of physically pressing them. While at first this may sound like a minor bit of a gimmick, it's actually very very useful, for example, rudder - a perfect example. While not strictly realistic, I find having the rudder a little less responsive for the first 25% or so, allows for much finer/greater very minor adjustments in flight, and therefore the final 50-100% probably controls 70% of the total movement, which is reserved for more extreme manoeuvres, but each to their own, i thought it's a good addition and used it within a few days. There is no force feed back, and if there was a way to improve these - that would be it. There's a big dial in the middle to turn to adjust how hard you push to get the pedals to move side-to-side, it just depends on preference and/or how hard you rest your feet on them when not wishing to press, but the quality of the product is good, thanks.
T**E
Worth the money
It's pretty much entry level so you get what you pay for, it does the job well enough without breaking the bank, I'm happy enough with them and I'll be using them for the foreseeable.
D**F
A Very Good Joystick and Throttle
My old Saitek Cyborg Evo finally gave up the ghost so it was time to replace it with something new. I definitely wanted a joystick with a Z rotation and having read many reviews after some deliberation (as the comments were mixed) I decided to go with the Logitech branded X52 Pro. I did ensure that I got the Logitech rather than the older Saitek version which has had some very poor reviews. The two units are mainly plastic but feel robust and the cable that joins them seems to be good quality. On plugging into a USB port the drivers are automatically downloaded and you’re ready to go. There is some software as well that you can download but I haven’t bothered with it as the units already have more buttons than I need. The joystick action has a nice light feel which I particularly like, the button placement is good and being lit with LED’s you can change the colour and intensity. With deadzones set to 0 I couldn’t see any evidence of drift from the properties page but running in X4 Foundations with zero deadzone there was an almost imperceptible drift on the X axis. Upping to 1% in X4 Foundations stopped it but it was really not enough to worry me in first place. The throttle is a little stiffer than I would like ideally. There is an adjustment wheel which helps but it doesn’t seem to make a huge amount of difference. I soon got used to it though as the action is very smooth. The lower detent seems mainly imperceptible, the upper one is noticeable which I quite like though it’s not to everyone’s taste. Again there are a number of buttons, well placed on the handle and a MFD display that I don’t see the point of myself, but if you’re in MS Flight Sim it’s probably very useful. The units also come with some rubber sucker feet to hold the units in place on a desktop. I found I didn’t need them myself as the units are quite large and stable but if you’re someone that twists and turns a lot when you play a combat sim then no doubt you would find them useful. I have been very pleased indeed with both these units and would certainly recommend them based on my experience with them so far
T**E
Ideal for Elite Dangerous - other space-sims might become available soon(TM)
This HOTAS replaced my second X52 Pro from the pre-Logitech era. The second one had lasted nearly 18 months, better than the 3 months of the first one. They do have a reputation for having poor build quality, and my experience bore that out, so why would I buy a third? Firstly, because I was given a full refund when I returned the broken one to Amazon UK. So financially I wasn't loosing out. Secondly, for all it's poor reliability record the X52 Pro is ideal for playing Elite Dangerous. It has enough buttons (although I still need to use the pinky switch to double up a lot of buttons). I can play all night, including wing combat (so selecting wingman and then switching to their target) all regular flying, landing, menu navigation... and I don't have to touch a keyboard unless I need to type (so to search a system in the system map or respond to text chat. For Elite Dangerous it's fantastic. My only concern is that now my four year-old is using it to fly his Asp Explorer I might be advised to keep a spare handy, he's a little stronger handed than me which is worrying. Thirdly, it's size. I've tried a TM Warthog and it's huge. My hands are small and I just couldn't get on with the Warthog over the weekend I borrowed it. The X55/X56 is bigger than the X52 Pro and I've heard friends describe it as a big stick, so that's not an option. Since Logitech have bought Saitek I think the space-sim community is hoping that they produce a new HOTAS product that has improved quality and suits the needs of flying in space. Until then, I'll keep replacing my broken X52 Pros with more X52 pros.
W**F
No drivers needed, perfect tension. Great Rudder pedals
I bought this to replace an overly sensitive product to be used in DCS World. The pedals length is adjustable, the centrespot is easy to find and the tension is adjustable. There's a small, discreet powerlight too, so you'll know if it's connected. Ergomically this product is much more comfortable to use and causes less knee pain than more narrow units. It also comes with wall spacers which is a nice touch if you want to keep the depressed pedal action away from the wall. No drivers were needed, Windows 11 recognised the rudder pedals straightaway and DCS recognised the kit straightaway...so it was 'up, up and awaaaay!' Well done Logitech.
J**R
Well worth the investment in my opinion
I read a lot of bad reviews about how these units seem to fail pretty quickly. I've deliberately held off posting a review about it until now, to give me plenty of time to put it through it's paces. It's worth noting at this point that I did void the warranty within a week of unboxing it. I bought this primarily for use with flight simulators, which meant I had to get rid of two things, both of which I had researched and planned before even buying the product: 1) The centring spring on the stick; 2) The throttle detent. Depending on what you want to use this product for, the setup out of the box may be suitable for you. For me, however, a self-centring joystick is unrealistic for flight simulators, especially when the centring spring has heavy tension and is not adjustable. So I removed it completely. With the throttle (in my case, used primarily as the collective lever for helicopter simulation), it had a nasty detent which prevented smooth, precise input required during flight, especially hovering. These mods are easy to do and the details can be easily found online through various forums. Bear in mind that ANY modification WILL void your warranty! Now onto the important stuff. I've clocked up around 200 hours of usage on this product, and it's still going as strong as the day I unboxed it. The build quality is great and is as to expected with any other Logitech product, and the ergonomics feel comfortable and natural. Anyone planning long sessions using this product should be able to do so without worrying about fatigue or aches and pains. All of the buttons and switches are within easy reach, and it doesn't take long to get used to their respective positions, so you can find them easily even if you happen to be wearing a VR headset. The Logitech profiling software could really use a HUGE update to make it simpler and easier to use. Again, searching online for tips and advice was the way forward for me, as the software really lacks any sort of help or guidance regarding it's usage. Ultimately, this product continues to perform above and beyond my initial expectations. It's precise, it's responsive, and I don't think it's possible to run out of fingertip control with the huge array of buttons and switches available. It's completely transformed my flight simulation experience!
R**Y
Several flaws but works.
It’s a good controller and thruster with lots of buttons but is too loose with no inbuilt way to change this. One tiny touch and it will start directing your movement that way. I had to buy a 4mm spacer on eBay and create a “dead zone” in the game to account for it. Much better now with those mods. The thruster controller movement can be adjusted but it has no centre point where it will settle, which is not good when you have to use it for both forward and backward motion. I managed to fix this manually by using a slice of my cycle handlebar tape at the centre point and then covering it with a longer piece of the tape so that it created a little bump you can feel as you move it backwards. Also had to create a small “dead zone” there for safety. The controller pc Ui is way too small with no way to adjust the size. With a 3840 resolution it’s about the size of a folded A4 envelope. The icons and buttons are so small that I had to use my mobile phone camera on zoom mode to see them. 3rd party profiles for games are available but there is no real way to identify the button numbers so it’s trial and error to discover what it’s doing. Could be such a great controller if they did more design work and programming on it.
I**L
Super
Deuxieme hotas acheté ! Et pas deçu du tout ! Il est juste exceptionnel, il est parfait pour dcs et mfs et bien plus. Je conseils grandement.
S**N
Bester Stick für Elite Dangerous mit kleinen Mankos
Ich war mir ehrlich gesagt unsicher vor dem Kauf wegen einigen recht negativen Rezensionen. Aber diese bestätigen sich bei mir überhaupt nicht oder nur in sehr geringem Maße. Erstmal für 127€ ein guter, aber dennoch hoher Preis. Beim auspacken und anfassen aber empfand ich die Verarbeitugnsqualität als sehr gut und völlig ausreichend. Ich hatte vorher einen Einfachen Joystick auch von Logitech den Extreme 3D Pro. Bei diesem aber fehlen viele Knöpfe um alle Funktionen bspw bei Elite Dangerous ohne die Tastatur zu belegen, deswegen der X52 mit Schubhebel. Ich kann einfach nur sagen es ist ein ganz anderes Flugerlebnis. Viel komfortabler und was den Schub angeht deutlich feiner und präziser. Nun habe ich genug Knöpfe zum belegen ohne die Tastatur mit nutzen zu müssen. Also an sich ein wirklich empfehlenswerter Flightstick, den ich nur empfehlen kann. Nun ein paar Kleinigkeiten die verhindern das ich ihn als perfekt empfinde: Dass doppelfeder System zum aufrechthalten des Joysticks sind meiner Meinung nach etwas zu schwach bzw wäre es schön wie bei ähnlichen Modellen die Federspannung nach eigenem Wunsch einstellen zu können. Durch die Federn die den Stick gerdaso aufrechthalten kann der Stick im Bereich des Mittelpunktes leichter bewegt werden und macht das auch manchmal von selbst, aber in sehr geringem Ausmaß.(Den Metallteller welcher mechansich dafür sorgt das der Stick aufgerichtet wird mithilfe der Federn, habe ich an der Unterseite eingefettet damit dieser nicht mehr so kratzt. Nun geht der Stick Butterweich) Ebenso finde ich die Schalter (T Schalter) die an dem Grundkörper des Joysticks unten dran sind als mehr oder weniger überflüssig. Sie lassen sich meiner Meinugn nach nur schwer erreichen. Zumindest nicht ohne die Hand vom Stick oder dem Schubhebel zu nehmen. Und beides ist in hektischen Situationen für mich ein absolutes NoGo. Ich glaube, wenn man den LCD Bidlschirm am Grundkörper des Schubhebels mit diesen Tasten ersetzen würde, wäre das eine immense Verbesserung. Denn den LCD Bildschrim ist relativ Sinnbefreit. Wer schaut schon dahin? Der letzte Kritikpunkt sind die Einrastpunkte des Schubhebels am Anfang und Ende des Hebelweges. Zumindest bei Elite sind diese eher hinderlich und schmälern die Präzision etwas den richtung Schubpunkt zu finden. Aber das sind alles Meckerpunkte auf hohem Niveau und beeinflussen die Sternewertung meiner Meinung nach nicht.(Er kostet ja schließlich keine 200-400€) Aber vllt helfen sie jemandem bei der Kaufentscheidung. Insofern finde ich das Preis/Leistungs Verhältnis bei diesem System überragend gut.
K**R
Vergleich mit realem Airbus A 320
Ich bin seit Einführung von x-plane 10 PC-Pilot für Airbus und Boeing. Bisher bin ich aber ohne Pedale geflogen, die Achsen hatte ich einfach auf den Joystick gelegt. Im Januar 2024 bin ich dann in Leipzig mal eine Stunde in einem echten Flugsimulator A 320 geflogen. Die Pedale benötigt man bei Start und Landung, um das Heckruder zu steuern und den Flieger auf der Landebahn zu halten, also zum Lenken. Der Fluglehrer hat schon bedenklich geschaut, als ich ihm auf seine Frage geantwortet habe, dass ich bisher keine solche Pedale für meinen PC besitze. Und natürlich hatte er Recht! Das Lenken mit den Füßen ist vollständig ungewohnt für mich gewesen. Erschwerend kommt hinzu, dass beim Kippen der Pedale jeweils das rechte und linke Fahrwerk abgebremst wird. Um es kurz zu machen: Hätte er nicht auf dem Pilot-not-flighing-Stuhl gesessen und tatkräftig eingegriffen, hätte ich den Flieger bei der Landung hoffnungslos von der Landebahn geworfen. Auf sein Anraten habe ich mir dann Pedale gekauft, meine Wahl fiel auf diese. Grundsätzlich müssen sie nur an den PC angesteckt werden, funktioniert unter win10 und x-plane 10 ohne Installationsmühen. Anschließend einfach im x-plane-Menü wie jeden anderen Joystick oder Schubhebel konfigurieren, die Pedale werden ohne weiteres Zutun sofort erkannt. Die Fußgröße lässt sich durch verschiebbare Platten an den Pedalen anpassen, Wiederstand ist ok. Allerdings muss man sie an die Wand stellen oder mit dem Boden verschrauben, sonst könnten sie verrutschen. Sollte der Abstand zur Wand zu groß sein, einfach ein Brett installieren. Wer sie verschrauben will, für den sind Schraubenlöcher angebracht. Die Pedale können zum Bedienen des Seitenruders geschoben werden, zum Ansteuern der rechten oder linken Hauptfahrwerksbremsen jeweils separat gekippt werden. Im Vergleich zum realen Airbus sind diese Pedale natürlich 3 bis 4mal zu klein, ebenso ihr Bewegungsradius. Dadurch muss man hier viel feinfühliger agieren, da sie auf kleinste Eingaben stark reagieren; im realen Airbus muss man da schon mehr Beinarbeit leisten. Allerdings sollen sie ja auch unter den Schreibtisch passen, dafür wäre die Originalgröße natürlich ungeeignet. Für das Rollen am Boden nimmt man in der Praxis natürlich das "Kleine Lenkrad" links vom Pilotensitz, dass das Bugrad steuert. In x-plane 10 muss man, wenn man diese Pedale installiert hat, den Flieger auch beim Rollen am Boden mit den Pedalen lenken; zumindest habe ich keine andere Möglichkeit gefunden. Fazit: Es gibt teurere und billigere Pedale für diesen Zweck. Die billigeren schienen mir zu klein und piepselig, die teureren für meine Zwecke dann doch zu unwirtschaftlich. Diese hier kosten etwa so viel wie eine Flugstunde im realen Flugsimulator. Für mich eine sehr gute Zwischenlösung die ihren Zweck vollkommen ausreichend erfüllt. Wenn man so nah wie möglich an das reale Pilotengefühl kommen will, sollte man sie sich leisten, es macht einen Unterschied zur Realität ob mit oder ohne Pedale geflogen wird!
N**4
Top produit
Super produit et conforme à la commande, après plusieurs années d'utilisation il est toujours fonctionnel.
M**Z
BUENA RELACIÓN CALIDAD PRECIO
La verdad es que han superado mis expectativas desde el primer momento. Lo que más me ha gustado es el nivel de realismo que aportan. El movimiento es muy suave y preciso, y el sistema de centrado automático junto con la tensión ajustable permite adaptarlos perfectamente a tu estilo de vuelo. Esto se nota muchísimo en simuladores como Microsoft Flight Simulator, donde cada pequeño ajuste marca la diferencia. Además, el control independiente de los frenos con la puntera es un detalle increíble que añade una capa extra de inmersión, haciéndote sentir como si realmente estuvieras pilotando una aeronave. La construcción también me ha parecido bastante sólida para su rango de precio, y el hecho de que sean plug & play facilita muchísimo la instalación: conectar y listo, sin complicaciones. En definitiva, es un accesorio imprescindible si te tomas en serio la simulación de vuelo. Mejora el control, la precisión y sobre todo la experiencia general. Totalmente recomendados tanto para principiantes como para usuarios más avanzados. ✈️
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