












🏁 Drive the legend, own the race.
The Thrustmaster Ferrari 458 Spider Racing Wheel is a premium, officially licensed Xbox racing wheel designed for Xbox Series X/S and One. Featuring a 7:10 scale replica of the Ferrari 458 Spider’s steering wheel, it offers 9 action buttons, a Manettino dial, and metal paddle shifters for precise control. Its plug-and-play USB setup and innovative bungee cord resistance system deliver an authentic, immersive racing experience that’s both accessible and performance-driven.




| ASIN | B00IVHQ0KI |
| Best Sellers Rank | #4,411 in Video Games ( See Top 100 in Video Games ) #18 in Xbox One Game Racing Wheels #87 in Xbox Series X & S Controllers |
| Customer Reviews | 4.2 4.2 out of 5 stars (9,642) |
| Date First Available | March 7, 2014 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 2.2 pounds |
| Item model number | 4460105 |
| Language | English, French |
| Manufacturer | Thrustmaster |
| Product Dimensions | 14.76 x 12.4 x 12.4 inches; 2.2 Pounds |
| Release date | March 7, 2014 |
| Type of item | Video Game |
R**A
Great wheel. I also have the TX force feedback ...
First off, you may have never seen this, it's totally worth the watch if you haven't: https://www.youtube.com/watch?v=5qanlirrRWs Great wheel. I also have the TX force feedback model. I can tell you that the TX is in fact really cool, but don't despair if you cant afford that one, this spider wheel is very, very good. The 'bungee cord" system may sound strange or cheap, but it really works great. Sometimes I don't even want force feedback, and in Project Cars if you turn the feedback way down, it makes the TX wheel NOT return to center when you let go of the wheel, not good. So, sometimes I still use the spider. Yes, it's really fun to nail down good feedback setting in Project Cars with the TX wheel, but for less that $100 the spider is very, very good. Do not listen to the low star people, I do not know what they are expecting. In fact, as far as weight complaints about the spider, as in, it "feels like a cheap toy"....is you removed the back of the TX model, the heavier "dash" so to speak that houses all the feedback belts etc, the TX wheel itself I believe would weigh just the same as the Spider. As far as Project Cars, I mostly use the Aston Martin V12 Vantage G3, in case you ever get the TX wheel, here's the settings I use in case it helps. Be advised that at least with the TX I bought and at least with Project Cars, out of the box it felt strange....the factory feedback settings made the cars feel old, clunky, like the tires were full of rocks or that the steering column was broken, so, you really need to be patient and get good with all the settings in Project Cars, once I dialed in within the the range listed below, the TX was way better than originally, again, I have only tested these settings with the Aston Martin V12 Vantage G3. When I say "regular options" I am talking about where you press your start button and go to "options & help"...that is, the setting area that ISN'T that settings area when your in the pits, just that Options and Help area within the start button or the home pages. Steering ratio 15.0:1. Force Feedback: Master Scale 80. All F & M Scales 160.00. All F & M Smoothings 70.0. Force Feedback Calibration in the Regular Options, Tire Force 51. Put steering ratio to 25.5:1 IF in regular options the steering assistance is No, Driving Assists Allowed All and Yes to Antilock brakes/stability & traction control. NOW, if in regular options the steering assistance is YES instead, still all assists yes and yes on all the Antilock brakes/stability & traction control, then just put all Scales up to 190.00. This is all with the steering sensitivity in Reg Options at 70 NEVER CHANGE DEAD ZONE FROM ZERO IT SUCKS. Lastly, in regular options, taking the steering sensitivity from 70 up to 100 seems to tighten up that slack sensitivity at the wheels center/or deadzone. Also, 180 Scales with 60 Smooths is good too If you prefer a little more feedback from bumps in the road, with any set up above, just i DECREASE all four of your All F & M Smoothings. Keep in mind that, in my opinion, the lower you put the Smoothings the more of what I call a "belt grind" effect happens. I mean that the belts inside the TX unit will give more feedback in a sense, but it can feel , to me, more like just a grinding belt/broken steering column effect...not really translating as road bumps, so just test it of course. for me 50 or 60 on the Smoothings is the threshold to keep the bumps still feeling like bumps and not just belt grind. UPDATE: Today I will be testing the settings by Stella Stig on YouTube, seen here at https://www.youtube.com/watch?v=joDSaUXxZFk I will also test MoneyMan300 settings at https://www.youtube.com/watch?v=z1WAQCF5OB4 I will update this post with how those settings compare to what I listed above, I am assuming they will be better. Lastly, I use the TX with the Playseat Challenge. Google that if your not familiar of course, its a really good seat for regular home use. It folds up which is the main point. Its not your top of the line deal, but for space I dont think it gets better, and, its still very, very comfortable. For $250 its a very fair price. One issue I had was the straps your elbows rest on were bugging the skin at me elbows...just go to Home Depot plumbing area, get either type of one inch pipe insulation...they have a grey type which has a more plastic feel to it, and they have a black type that is smoother, looks and feels more like rubber...I tried both, its personal preference whichever you like. The more rubber type has this tape you can peel off to stick one side to the other and close the factory split...leave this tape on if you get the rubber type foam, you'll need to remove the foam from the chair after each use as to allow the chair to fold up again. Cut your foam at about 15" or 17"...whatever works best with what angle you have your seat adjusted to...open the factory split and wrap the foam around the two straps where your arms rest at then seated in the chair. Works great. These are sold in singles at Home Depot, you don't have to buy the multi-packs. You can cut your same 1 inch foam longways with the factory split, taking it's diameter down as to better fit the pipe diameter where your knees rest, get some velcro straps, and make knee padding here. See before and after pics below. Here's a review of the Playseat by Inside Sim Racing: https://www.youtube.com/watch?v=1_lxcNdMdmU
A**W
Thrustmaster Wheel Xbox X
I purchased this thrustmaster ferrari wheel for my son and it has been a huge hit! This is a quality made wheel and all the buttons are easy to use for even smaller hands. The wheel has built in grip which allows for a better gaming experience. The pedals are easy to use as well and the entire system was easy to use and set up. This wheel has been so much fun to have and brings the race games to a whole new level!
F**Y
Me mareo al usarlo pero si jala
S**E
Really great entry level wheel.
Ok, so this review is really just my initial impressions. I may revise up or down later. First, some background: I have been looking at wheel options for driving games and, specifically, Forza Horizon 2 for a little while now, and I'm definitely intrigued by the much more expensive options. I'm not opposed to spending a lot on a good gaming accessory once I know it's something I'll enjoy. As a frame of reference, after realizing how much more I was drumming in Rock Band, as opposed to playing any other instruments (and having replaced the stock drum kit once already), I purchased the ION drum kit. But while interested in a wheel, I just wasn't sure I'd really be overly "wowed" by it. I've always been content driving with the standard controllers. Having said that, while $100 certainly isn't trivial, it seemed like a good entry-level price point to me for this type of accessory. And going in, I knew I wasn't going to get exactly the same level of performance out of the wheel, but I felt it would at least let me know whether I cared enough about playing the game with it to justify upgrading at some point. So.... Out of the box: Ridiculously easy to set up. Clamped it to a table, plugged it in. The Xbox One and Forza immediately recognized it and I was *almost* good to go. That *almost,* however, is my first major gripe about this controller. I have a passkey set up on my account and it requires the joystick/thumpad to enter. The steering wheel tries to be clever and disguise the thumbpad as an "engine start" button. The result makes it difficult to use and next to useless. I had a number of failed passkey attempts before I had to fire up the normal controller to enter it. I'd honestly prefer to forgo the clever aesthetics for a more user-friendly pad. Playing the game: It definitely does add a cool, visceral feeling to the game to be able to press on the gas pedal and control the vehicle with a steering wheel. It also takes much more getting used to. Where I have trained myself to feather the gas/brake as necessary over years of standard controller-based driving, I found it was VERY easy to be too heavy with the gas with this controller. Much spinning out was to be had initially. Other than one gripe with the wheel, I found it to be very responsive. Although that gripe is a bit troublesome. Almost immediately I found that the wheel has a small, but significant "dead" spot at center. This makes subtle steering corrections extremely difficult. Trying to avoid an oncoming car to score some "near miss" points? Good luck. Whereas the thumb controller reacts pretty much instantly, with this wheel I often found myself either not moving the car left/right at all, or over-steering whenever I wanted to make a minor correction. The best way I can describe it is how some older cars have somewhat mushy steering. It's a quirk I have to get used to and I can't emphasize enough that I didn't really expect perfect performance out of a product that is, essentially, entry level. I'm assuming the mushy steering is just the nature of the bungee resistance system and I would expect the more expensive motor driven wheels to NOT have this dead spot sensation. At the risk of this review coming off as negative, that isn't how I intend it. The goofy control of the thumbpad and the small dead spot in the steering really are the only two complaints I have so far. And even so, I found the wheel tremendously fun to use and it really does add a new dimension to the game. For a casual fan of driving games, or someone who, like me, isn't sure they'll really get anything out of a steering wheel accessory, I think this is a fantastic product and I'm not disappointed.
M**N
Very Nice
If your looking for a fun sim-wheel & don’t want to get one of the really expensive ones but still want something reliable get this. It steers great & all the buttons pretty much have a function. Also like how you can manually shift gears in the game if it allows that option. Steering wheel feels great & so do the pedals. I have to put books or a block of wood for it to clamp to my desk but every desk is different. Also recommend putting a towel or something beneath or in front of the pedals because they do slide. But overall this is amazing & the way you plug it in is in the USB port. Real Ferrari Product as well! Overall insanely happy! Looks & feels high quality!
V**G
- Les bon cotés du volant : le produit est excellant , le volant est agréable avec une bonne prise en main , les pédales sont bien , elles ont l'air résistante malgré qu'elle glissent un peu ! Au niveau des touches rien à dire , les palettes pareil , il-y-à plusieurs sensibilités pour tout type de jeu ! - Les mauvais cotés ( cela me concerne ) : Pour ma part le volant n'étais pas très réactif avec la sensibilité normal , je l'ai descendu mais là sur les virages secs ! la voiture ne se tournait vraiment pas assez , ensuit les pédales ne se connectaient pas très bien il fallait que je branche et que débranche puis que je rebranche pour que tout soit opérationnel ! Dés petit problème un peu chiant mais réparable ! Je suis tombė sur un produit défectueux mais le produit vaut largement le coût donc je vous le conseil.
M**Y
Ottima qualità e perfetto per giochi di simulazione,👍👍👍
6**R
X BOX ONEのレースゲームをプレイする為購入しました。 ハンドル…見た目の美しいだけではなくハンドルが握りやすい形状で気に入っています ボタン…ほとんどの操作がレーシングホイールのみで行えるのでゲームに集中でき、満足しています。 まとめると 見た目は写真そのままで使いやすいが値段相応の安さは滲み出ている。 ドライビング操作はステアリングは片方120度でゲームを楽しむことはできるしペダルも重く踏みごたえがあるが勿論FFBはない (PS対応のハンコンで言うとT80ステアリングで、ステアリング径だけがDFGTくらいに大きくなった感じ。実車ほどではないがそこそこにハンドルが大きいのでそこまで不満が出ないとは思うがFFBがない物足りなさはある) ある程度しっかりとはしているが、それは値段相応の話なので質感や操作感を期待してはいけない。 詳しく書きます… ゲーム内で(Forza Horizon 3)運転してみると、舵角はやはり240度まで(左右120度まで)。アーケードのレースゲームなどをプレイしている方には馴染み深い(?)かと思います。ハンドルを持ち替える機会はありませんが、ゲーム自体は不満なく行えるはずです。このレーシングホイールはフォースフィードバック(FFB)がついていないのでゲーム内で段差に乗り上げようが雨の日にタイヤがスリップしようがハンドルに振動などが伝わることはありません。ハンドルを切り、手を離すとハンドルが元の位置に戻る、というシンプルなものとなっています。もちろんその分FFB付きと違いモーター音がないのでハンドル操作に関しては静かにプレイできます。音が出るのはシフト操作です。触るとしっかり作られていて驚きましたが、しっかり作られているが故操作時に「カチッ」という音がそこそこ大きくします。一人暮らしならば問題ないとは思いますが… (一応ハンドルの裏、パドルシフトの近くに左右それぞれボタンがあり、それでシフト操作ができるのでゲームプレイに支障は出ないはずです。むしろボタン操作の方が運転しやすいかもしれません笑) ペダルは重く踏んでいて操作に関して不満はありません。ただ重い分踏む時に力がいるのと(慣れればなんてことありませんが)、そのためある程度しっかりとペダル位置を固定しないと踏む度にペダル位置がズレてゲームを十分に楽しめません(ハンドル部分と違いペダル部分はグリップこそあれ固定するための部品がありません)。 全体的に 美しく作られたフェラーリのハンドルでゲームができるという点は、ゲームを楽しむ上で重要な部分だと思いますし、Thrustmaster製品ということもあり全体的にある程度、値段相応にはしっかりしているので(とはいえ舵角の120度まで「ガンッ」と力一杯切ったりするのはいけないことですが)「これからハンドルコントローラでゲームを始めたい」という方や、この製品より低い価格帯のハンドルコントローラを持っていて、「それが壊れてしまった」「ステップアップしたい」という方には合っていると思います。一方、「以前FFB付きのハンコンを使っていた」という方にとっては物足りないかもしれません。勿論製品の説明にも書かれてあるので「舵角の小ささやFFB無しってことは理解している」という方が購入を検討しているのでしょうが、それでも購入してプレイした時に悲しさに似たようなものを覚えてしまう時はやはりあります。確かに慣れてしまえば騒音の心配がなかったり電気代もかからないのでFFB無しの良さには気付けるのですが、ですが!、「今までのFFB付きと同じ価格帯でFFB付きのヤツがないからとりあえずこれで」という気持ちで買ってしまうとあまり良い結果を招かないかもしれませんのでお気をつけください。 追記 2018 6/1 ステアリングのみが応答しなくなりました。ボタンは使えます。この時点でプレイ時間は約700時間。保証期間内であったため6/5に交換のため発送し、手元に新品が戻ってきたのが6/26でした。 しかしこれもまたボタンが正常に動作しないなどの不具合がありました。
M**E
Works great, easy to set up and comes packaged well had to open 3 boxes to get into it which is good considering driver threw box when delivering
K**.
This Ferrari steering wheel is a must have. So much fun for the racing enthusiast!
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